Viewing entries tagged
shader

OSL Window shader

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OSL Window shader

I’m exploring the possibilities of OSL shaders with Arnold Renderer.

These are shaders often written as small helpers across different platforms. It works with Vray, Arnold Renderer, Render Man, Octane and Blender.

In this case you can create a WindowBox, Interior Mapping or Parallax Mapping really fast. You just follow the instructions to create a room with 5 sides a middle ground and front (curtain), and the OSL file it self is added to your c4dtoa shader folder.

Download it for free here

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C4dtoa hair fix

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C4dtoa hair fix

 

I came over a problem with the Arnold Hair. You can see in the picture that the hair doesn't pick up the color from the texture, and as usual it's an easy fix.

You add an Arnold Tag, and tick the Export UVs. In the hair material you add your texture to the standard hair shader.

Good luck!

 

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Arnold Render Utility Shader as an illustrative tool

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Arnold Render Utility Shader as an illustrative tool

 

In this tutorial I show the utility shader in Arnold Render. It gives opportunity to create looks that aren't possible with the native render engine in Cinema 4d. Hope this gives you new inspiration to explore new looks and styles.

If you have a material suggestion, write it in the comments :)

Cinema 4D https://www.maxon.net/en/
Arnold Render https://www.solidangle.com/
Anders Langlands http://www.anderslanglands.com/alshad...

In this tutorial I show the utility shader in Arnold Render. It gives opportunity to create looks that aren't possible with the native render engine in Cinema 4d. Hope this gives you new inspiration to explore new looks and styles.

 

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