Viewing entries tagged
material

Motion Design, the future of web

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Motion Design, the future of web

See this great interview with Rich Fulcher a thought full speaker with lots of great tips to any designer.

I'm not really a huge fan of Material Design or Google design decisions in general. It's never flawless and to many visible mistakes. Hard to pinpoint a good example, but there's a lot (why isn't there a google image search for iPad?). I know they user test a lot, but hmm, still there's some strange over locked stuff.

Anyway, I like his conclusion, that I also can stand by, is that animation, or motion design is the future on web forward. Still lifeless slides is about to end.

I'm working on new ways of using animation and there will be some work presented in the future. But for now I have two great examples: https://www.filmskolen.no (scroll down and up and look at the logo) and Vibble app intro: https://www.vibble.co (Just download the app and see :)

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Tip for equalize / balance in textures in Photoshop

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Tip for equalize / balance in textures in Photoshop

 

Sometimes your texture is almost 100% seamless and tileable. But small differences in light and shadow easily show that this is a tiled texture and it's a 3D image.  As humans we always look for patterns and they are easily spotted and by equalizing the texture you make it more believable.

You find the free texture pack here:

If you have a material suggestion, write it in the comments :)

 

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Fabulous Fabric with Object ID maps

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Fabulous Fabric with Object ID maps

 

Poliigon has started creating fabric textures with Object ID maps. They add a more convincing look on your fabric, and they are really easy to create your self. In Arnold render you can connect these to the coat layer in standard surface and I really like the result that gives.

I show how I used it to create a wool material for a Hiroshima Chair by Naoto Fukasawa.

If you have a material suggestion, write it in the comments :)

Here is the free Fleece texture: https://www.poliigon.com/texture/2332
(and I have nothing to do with their site :)

Cinema 4D https://www.maxon.net/en/
Arnold Render https://www.solidangle.com/
Photoshop/Illustrator http://www.adobe.com/

 

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Arnold Ice Material Tutorial  - Using Cinema 4d, Arnold Render, B2M & Photoshop - Texture02

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Arnold Ice Material Tutorial - Using Cinema 4d, Arnold Render, B2M & Photoshop - Texture02

 

In this tutorial I show how to create an ice material for Arnold Render. In photoshop I make the material base based on a picture. It's made square and seamless for ease of use. Then processed in Bitmap2Material to create different texture maps. Then mixed together in Arnold Render.

This is a little more advanced then the first material tutorial, and hope you like it.

Cinema 4D
Arnold Render
Anders Langalands
Bitmap2Material
Photoshop

 

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