From vacation photo to unity scene

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From vacation photo to unity scene

 

Internet is a lovely invention.

A guy named Cory Farris has found one of my picture on Unsplash and turned it into a Unity Scene.

For the uninitiated, Unity is a system to create games. So my random vacation photo is now possible to walk around in a game like environment.

He has written a Linkedin post that goes deeper into the process of recreating the room.

 
Furillen Gotland

Furillen Gotland

Cory Farris

Cory Farris Untiy scene

Cory Farris Untiy scene

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Lottie - The new way of doing web and app animation

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Lottie - The new way of doing web and app animation

 

Sometimes you get to try a technique that changes the way you ser new possibilities.

This time it's Lottie. A converter tool created by Airbnb. Yes, that Airbnb.

You can create your animations in After Effects, and by keeping it to simple shapes, masks and keyframes for the animation (no effects supported).

It uses the Json creator tool called Bodymovin that are pluged into After Effects, and Lottie is on the other end handling the app part.

I used it on the Vibble app opening animation. A simple logo reveal for the easy DJing app.

The system have some huge limitations that I've came across . Like inverted mask. That's a no go.
In the logo reveal case I needed subtracting forms, but that didn't work, and I ended making tinytiny bridges that connects the different part, and create one single form. This isn't noticeable for the viewer, but adds an extra step to the process. If possible use layered shapes that are overlapping with it's own fill.

So it's early days, but it's new possibilities on the horizon. And the file sizes are tiiiiny. Like 9 kb for this animation. 

You can get the Vibble app in the iOS app store.

I created this short and sweet logo reveal for the Vibble app, an app that simplify DJing

 

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The mobile phone is out of coverage

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The mobile phone is out of coverage

 

I really like video essays. Stories from for instance the Nerdwriter, Vox, Every frame a Painting & more. They explain different phenomenon's in bite size length, that can grab you and make you think about the content.

In this video Beyond the Frame, a new essayist I've come across, he talk about a film making subject that seems to be a hurdle for many screen writers: how to deal with the mobile phone in the story? The smartphone often breaks down, out of coverage or other obstructions that remove the tool we more or less use every day, staring at all the time (anecdotal but probably true for most), remove it out of the story.

I just saw La la Land and most of the problems could be solved by just simple mobile communication, just send a text or similar. Maybe a bit boring, but more realistic. But removing the smartphone can be seen as a missed opportunity.

I'm fascinated by economy in storytelling so this one scene from Better Things struck a chord with me. Pamela Adlon managed to tell plenty with a simple variation of three shots. This was the starting point for an investigation of how she did it, why it worked and what does it mean in the current panorama of film and TV.

 

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Leather Material Tutorial

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Leather Material Tutorial

 

As the title says, in this leather material tutorial I show my main method of creating materials. In photoshop I make the material base based on a picture. Sometimes from the web or a picture I've taken. It's made square and seamless for ease of use.

After a couple of larger updates by Arnold Renderer some parts of the tutorial is now old and not up to date. Anders Langlands addon to Arnold is deprecated and not possible to use anymore. But many of the principles is still possible to use, and that’s why I do not remove this tutorial form Youtube. Thank you for your understanding :)

As the title says, in this leather material tutorial I show my main method of creating materials. In Photoshop I make the material base often from an image. Sometimes I find this image on the web or a I take my own picture. It's made into a square and then made seamless for ease of use in 3D. Then processed it in Bitmap2Material or Materialize (only on windows) to create different texture maps. Then mixed together in Arnold Render.

Cinema 4D
Arnold Render
Anders Langlands
Bitmap2Material
Materialize
Photoshop

 

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Arnold + X-Particles part02

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Arnold + X-Particles part02

 

In this second part I show you how you can change color on collision. This technique can be used in many different ways where you need to go from one particle group to the other.

 

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Arnold + X-Particles part01

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Arnold + X-Particles part01

 

In this is a quick tutorial I show how you can make simple trails (and short arrows) that also change color over life by using Arnold Render and X-Particles in Cinema 4D.

This is my second tutorial so sorry for the stuttering :)

The shift button hung up after a brake, sorry for that!

 

 

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PolarWhite Basic Tutorial

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PolarWhite Basic Tutorial

 

This is my first tutorial and hope you like it! I want to show how you can add your own design to my PolarWhite MockUp collection. It's simple to customize and change it to your desired look. I've made PolarWhite ready for classic graphic design, many different types of stationery, book & magazine publishing and more.

PolarWhite needed a tutorial and now I finally found time to create one. Hope you like it. It's my first tutorial published on YouTube, so there's a bit of stuttering, uhms and stuff like that, but hopefully my message come through the screen.

It's a basic tutorial that shows how the package principles are built. And also how to add a interesting table buy using a free texture package I've made.

You find the package here!

 

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