As the title says, in this leather material tutorial I show my main method of creating materials. In Photoshop I make the material base based on a picture. Sometimes from the web or a picture I've taken. It's made square and seamless for ease of use. Then processed in Bitmap2Material to create different texture maps. Then mixed together in Arnold Render.

Cinema 4D
Arnold Render
Anders Langalands
Bitmap2Material
Photoshop

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